| Assignment 4: WebQuest Pedagogy (20% of course grade)
Spring 2008 theme: Intertextual Environments A Collaboration between 20 art education students in Dr. Karen Keifer-Boyd’s Penn State course, Visual Culture & Educational Technologies, and 20 education students in Dr. Martina Paatela-Nieminen’s University of Helsinki course, Kuvataiteen didaktiikan valinnainen osa. (Link to participants.) UNITED STATES: Students create WebQuests® that are intertextual art lesson explorations of “environment.” This theme can be focused in many ways. Examples are below. FINLAND: Students experience the WebQuests created by students in Karen’s class and do one of three options: (1) Critique a WebQuest for adaptation in Finnish k-12 classrooms; (2) Experience a WebQuest by following the task and process to include team roles for learner interaction, and produce what is asked in the WebQuest art lesson; and (3) Use a WebQuest as one lesson in a curriculum unit on intertextual explorations of environments, in which Finnish students create a lesson for the same age group that builds on or provides a foundational lesson to situate the U.S. students’ lesson in a unit of study. Examples of Environment Themes: global warming, safe environments, responding to natural disasters, city and landscape changes over time, ownership rights, shared environmental resources, environmental stewardship, virtual environments, smart environments, responsive environments, data environments, collaged environments such as http://www.zanni.org/, personal environments, public environments, environmental art, …). This page at http://www.image-world.net/eco-art/etc/about.html provides an overview of 4 different ways to think about environmental art. Visit links to environmental artists at www.greenmuseum.org, www.greenarts.org, and www.ecoartspace.org Examples of WebQuests with environment as the theme previously created in Karen’s classes: |
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| Part ONE: Create WebQuest Part 1: In a group or individually, conduct Internet research to develop a WebQuest that will engage others in critical and creative thinking. Use a WebQuest template from http://www.educationaltechnology.ca/resources/webquest/templates.php, add images and text by opening the template in DreamWeaver software, and follow the steps to develop the pedagogy at http://webquest.sdsu.edu/designsteps/index.html. Produce original images for the WebQuest. Publish draft online by the beginning of the class on 4/1. INTERTEXTUAL: The WebQuest art lesson should focus in some way on environment and involve intertextual explorations. Intertextual theory into practice refers to revealing how every text is an absorption and transformation of other texts. Intertexuality offers art education a way to study cultural practices, meanings, subjectivity, and heritage in between different cultures, media, and visual texts. LEARNER INTERACTIONS: Your WebQuest also needs to include a way for students to interact with each other and the content. Consider The Four Cs of Online Participation. Use one or more of the following for learner interaction as process scaffolding, which is an important aspect of constructivist pedagogy: Wikis: collaborative writing, layered text shows history of writing to develop shared meanings
Blogs: multiple replies to a question posed such as to interpret an image
In this example, Becca Brittain includes these instructions:
Simulated Worlds: Experience and critique an environment in Second Life @ http://secondlife.com/
Cybergame Pedagogy: Use a free to download game creating software program such as SQUEAK at http://www.squeak.org/, or GameMaker.at http://www.gamemaker.nl/ or SCRATCH at http://scratch.mit.edu
Sketchcast@ http://sketchcast.com/ Voice thread@ http://voicethread.com/ What Can We Do With Flickr?@ http://flickr.com/photos/cogdog/265279980 |
Part TWO: Critique Peers' WebQuests
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Part THREE: Revise WebQuest & Self-Evaluation By 4/17 REVISE your WebQuest from peer and my feedback and upload it on the server. Also send your self-evaluation responses to the 3 questions below as an email to Karen by 4/17. (1) what you contributed to your group's WebQuest, |
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Part FOUR: Respond to Students' Use of WebQuest Response to Finnish students’ experience of your WebQuest due 4/29.
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| Evaluation
Criteria and Rubrics for PROJECT #4: WebQuests |
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| grade___ score___ |
ACTIVITIES
& CRITERIA |
C
grade (15 points) |
B
grade (17 points) |
A
grade (20 points) |
| Adequate | Proficient | Excellent | ||
10% Individual or Group WebQuest CRITERIA • Overall Visual Appeal |
(7.5) WebQuest draft for formative critique was ready on time. Final version does not have visuals, or only clip-art, or visuals do not relate to theme. Writing needs editing. Not all links work or are only in a list of URLs. The lesson does not involve student interaction with each other. |
(8.5) Visuals relate to theme, but are not created by students in the group. Writing content engages reader with ideas, but needs editing. Links provide relevant material. The lesson provides learner with information, but does not ask students to evaluate it or generate new insights from it. |
(10) Visual design conveys theme; text is visually readable; writing is clear, succinct, and age appropriate; grammar/spelling are correct; tables or layers are used to design with adequate spacing; & links work and are integrated, relevant, and titled. Scenario sets-up the issue in a compelling way and sets-up critical and creative thinking throughout the lesson. Rubrics are clear and relate to goals of the Webquest. Revised and responded to the 3 self-evaluation questions regarding your role in creating the WebQuest and in addressing peer and teacher formative critique. |
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| 10% Critique of peers' WebQuest & Response to Finnish Student Use of Your WebQuest | (7.5) Completed rubric critique on 4/3 & responded to some of a-e questions. | (8.5) Critique provided on 4/3 & responded to a-e questions. | (10) Critique provided on 4/3 included comments and suggestions, and thoroughly addressed questions a-e. Response to Finnish students' use of your WebQuest by 4/29. |
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